Paul Debevec: A Name You Absolutely Need to Know in CG, VFX, Animation, and VR

pauldebevec_main-1280x600

Alumnus Paul Debevec (Ph.D. 1996) is the subject of a Cartoon Brew interview titled “Paul Debevec: A Name You Absolutely Need to Know in CG, VFX, Animation, and VR.” Paul’s insights into virtual cinematography, image-based lighting (IBL), and the crafting of photoreal virtual humans inspired several films, including The Matrix, Spider-Man 2, and Avatar, along with games and real-time rendered content.   Paul is now an adjunct research professor at the University of Southern California Institute for Creative Technologies (USC ICT) and just began as a senior staff engineer in the GoogleVR Daydream team, working at the intersection of virtual reality and real-time rendering.  The interview explores why his research has had such a major influence on computer graphics, animation, vfx, and vr.